Posts Tagged ‘apps’
Mobile Device Shipments, OS and App Store Statistics
During my time at Taptu, the mobile search and discovery service, I was regularly reading reports and posts about the meteoric rise of new mobile devices, platforms and app stores. However, I would often find myself trawling Google for a specific stat that I read in a report but couldn’t find the reference when I really needed it – so I started collecting reliable mobile ecosystem statistics. The sorts of things I snag are installed base estimates by platform, apps store data, advertising impressions by OS, handset shipments etc…with references/links to the full report or article. Taptu also produced in-depth reports on the mobile “Touch Web” (the mobile web optimised for touch screen mobile phones). These reports include detailed category analysis of the type of sites and services flourishing on the mobile web vs the closed app environments. You can view the Taptu report here.
As and when I find new stats I’ll update the deck – hope it’s useful.
UPDATE : I’ve just added today’s Percent Mobile Stats – the most current deck can now be found on Google Docs here
Instructions on how to install non-public iPhone App
I can never find these instructions when I’m setting someone up to test one of our Apps.
So thought I’d stick them here.
How to install the app:
1. Drag (or save) the 2 files attached to your desktop
2. Open iTunes
3. Double click the ‘filename’.app.zip file to unzip it
4. Drag both files (.mobileprovision and the ‘filename;.app) onto either the iTunes icon or Library sidebar.
5. In iTunes, click on Devices > iPhone/iPod Touch > Applications
6. You should then see all the apps installed on your phone. Ensure ‘App Name’ is checked.
7. Sync your iPhone/iPod Touch and you’re done
8. Now click on the App icon on your iPhone/iPod Touch and go play
And @Vero has provided simple instructions for finding a UDID on the Taptu blog here



